IMMERSIVE SPACE IMMERSIVE MIND IMMERSIVE SPACE IMMERSIVE MIND
IMMERSIVE SPACE IMMERSIVE MIND IMMERSIVE SPACE IMMERSIVE MIND
IMMERSIVE SPACE | IMMERSIVE MIND SUMMER MASTERCLASS
8-14 JULY 2024
LAM MASTERS, a creative and educational center of Light Art Museum Budapest, is devoted to the research and improvement of the theoretical, technological and visionary contents of contemporary digital and light art on the path of Arts & Tech.

The IMMERSIVE SPACE | IMMERSIVE MIND masterclass based on an interdisciplinary strategy, focusing on innovative forms of contemporary art and complex methodological thinking based on a synthesis of fine art and the latest creative technologies and engineering design.

During LAM Masters Summer Masterclass, we create a 3-dimensional projected space in a unique, zeppelin-shaped installation, based on data visualisation of the participants’ brain activity.
The Light Art Museum’s unique zeppelin-shaped space is the largest ever-changing projected surface in Central Europe. The square is 40 metres long and 14 metres high. The 360 degree projection is screened onto a total of 2000m2 of canvas using 12 projectors with 20,000 ANSI Lumens.
APPLICATION CONDITIONS: TouchDesigner Software skills intermediate level
MASTERCLASS FEE: 1000 EUR
APPLICATION DEADLINE: 20 JUNE 2024
CONFERENCE DAY CONFERENCE DAY CONFERENCE DAY
CONFERENCE DAY CONFERENCE DAY CONFERENCE DAY
DAY 1: IMMERSIVE SPACE | IMMERSIVE MIND CONFERENCE PROGRAM
8 JULY 2024
THE CONFERENCE DAY IS FREE AND OPEN TO THE PUBLIC!
10AM-1PM
SPACE SECTION
Takeshi YAMADA (JP): teamLab Interactive immersive experiences
Dr. habil. Zoltán SZEGEDY-MASZÁK DLA (HU), artist: Immersive Spaces in Interactive Art – from a Historical Perspective
Susan KOSTI (AUS/HU), international media artist and multimedia director: Design in Immersive Environments
Bogomir DORINGER  PhD Candidate (NL/RS), artist, researcher, curator: Dancing With Technology
Q & A
COFFEE BREAK
DATA SECTION
Gábor KITZINGER (HU) media artist: On the making of ‘Fake News Apostles’ with Barabási Lab
Richard VIJGEN (NL), data artist: Visualising the infosphere – online
Heleen BLANKEN (NL) and Tim GROENEBOOM (NL): Digitising Nature
Q & A
1-2PM LUNCH BREAK
2PM
NEURO SECTION
Endre Lehel PAKSI (HU), art historian: MUSEUM OF THE MIND theory introduction PART I. Modernism as neuroscience: a quest for understanding the human brain’s visual data processing in painting after the widespread of photography from the second half of the 19. Century – online
Réka HARSÁNYI DLA (HU), media designer and experimental-video artist: Biofeedback and Audiovisual – Sensor based multimedia projects
Balázs KNAKKER PhD (HU), neurobiologist: The Art of Neuroscience The Neuroscience of Art
Andrea SZTOJÁNOVITS DLA (HU), artist, researcher: Experiments in Art inspired by Neuroscience with a focus on recreation and chill spaces in artistic practice
Q & A
COFFEE BREAK
4PM
ROUNDTABLE DISCUSSION – Immersive spaces from a museum perspective
Participants: 
Barnabás BENCSIK (HU)
Former Director of Ludwig Museum Budapest
Curator at Light Art Museum Budapest
Gianluca del GOBBO (IT)
Guru of new media and the world of digital arts
Pioneer in the realm of Audio Visual Performing Arts
Creator and programmer of one of the first software for live AV performances, FLxER
Bogomir Doringer (NL/RS)
Artist, researcher and curator 
PhD Candidate at the University of Applied Arts Vienna
Curator at Nxt Museum Amsterdam
Benedek VARGA (HU)
Curator, Historian
Director of Semmelweis Museum of the History of Medicine
Former Director General of the Hungarian National Museum
Adorján TÓTH (HU)
Head of CODE Veszprém
*The conference is a part of the IMMERSIVE SPACE | IMMERSIVE MIND SUMMER MASTERCLASS but that day is free and open for the public! Please register, because we have limited spaces in addition to the masterclass participants.
INSTRUCTORS TALKS INSTRUCTORS TALKS
INSTRUCTORS TALKS INSTRUCTORS TALKS

Artist, researcher and curator, PhD Candidate at the University of Applied Arts Vienna, Curator at Nxt Museum Amsterdam

MASTERCLASS STRUCTURE MASTERCLASS STRUCTURE MASTERCLASS STRUCTURE
MASTERCLASS STRUCTURE MASTERCLASS STRUCTURE MASTERCLASS STRUCTURE
DAY 2-7: SPACE LAB | NEURO LAB | DATA LAB
INTENSIVE PRACTICE-BASED MASTERCLASS
9-14 JULY 2024
VENUE.
THIS PROGRAM IS JUST FOR THE APPLICANTS
In LAM Masters Summer Masterclass vol I, we will create a 3-dimensional projected space in a unique, zeppelin-shaped installation, based on data visualization of the participants’ brain activity.
The masterclass will consist of three sections: NEURO LAB, DATA LAB and SPACE LAB.
NEURO LAB
In the NEURO LAB section, we will focus on understanding and processing neural signals, which in digital art terms, reveals a data set of our brain signals obtained by EEG in a creative, subjective visual interpretation. The EEG recording and analysis are parts of the process. The leader of this section is Balázs Knakker (HU) neurobiologist. Andrea Sztojánovits (HU), artist, will assist in the visual artistic interpretation of the process.
DATA LAB
In the DATA LAB part, guided by media artist Gábor Kitzinger (HU) and Machiel Veltkamp (NL), new media artist and creative coder, using the TouchDesigner software, participants visualize their recorded and analyzed EEG signals.
SPACE LAB
The SPACE LAB section will have two parts.
In the first part, Takeshi Yamada from teamLab (JP) will talk about their art in immersive spaces.
In the second part of SPACE LAB, light artist Viktor Vicsek (HU) will explain the 3D construction, optical mapping and the 3D composition strategies of the special zeppelin-shaped space.
INSTRUCTORS
LAM MASTERS MASTERCLASS VOL I.
Takeshi YAMADA (JP) was born and raised in Tokyo in 1990.He studied at Durham University for one year and then graduated from Teikyo University in 2012 with a B.A. in English Literature and History. After working as an Marketing Manager in a travel industry in Zurich, he returned to Japan to work at teamLab where he is now the Director of Community Engagement.
Machiel Veltkamp (NL)  is a Dutch new media artist and creative coder. He works as a researcher and developer at the Creative Technology Innovation Program at HKU. Additionally, he teaches at the Design for Change and Innovation program at the School for Creative Transformation. He teaches subjects such as Creative Coding, Interactive Systems, and The World and Its Systems.
Balázs Knakker (HU) is a neuroscientist studying how behaviour and cognition are forged in the brain – with non-invasive methods, from a computational and evolutionary perspective. During his PhD, he studied the role of alpha oscillations in the EEG in attention and short-term memory for complex visual objects like printed words or faces. Currently as a postdoctoral researcher at the University of Pécs he studies the neurochemical processes and evolutionary roots of human memory and attention.
Andrea Sztojánovits (HU) was VJing at techno parties and has been working on real-time audiovisual installations since 2001, she got her Doctorate Degree in 2019 at the Hungarian University of Fine Arts with her dissertation ‘VJing as a method’. Besides her creative work she is a lecturer at the Intermedia department at the Hungarian University of Fine Arts. Her main educational and research fields are visual music and meditation/chill spaces.
Gábor Kitzinger (HU) has established his reputation through the synthesis of art, audiovisual culture, and technology. His work in the 3D animation and video mapping scene began in the early 2000s with VJ performances at large-scale underground technoculture events. Joining the pioneering light art group, the Glowing Bulbs, he designed several large-scale building projections and delivered numerous AV performances around the world. His most recent sculptural works consist of interactive pseudo-holographic constructions. His research focuses on autonomous narratives using data and artificial neural networks.
Viktor Vicsek (HU): Limelight Co-Founder and artist Viktor Vicsek started out as a VJ in one of the first VJ communities of Hungary in 2000. He worked as the lead software developer for the Media Technology Group of the Hungarian National Academy’s Computer and Automation Institute between 2006 and 2011. Viktor participated in creating numerous art installations, theater, and contemporary dance plays as interaction designer/developer. Since 2011, he has been mostly active in creating content for architectural and 3D object projection mapping. He has been working with light and projection for most of the last 20+ years, from making slides for Pani projectors in the late 90s through designing numerous projected stage-sets for theater and interactive projection for dance performances to 3D animation for projection mapping.
MASTERCLASS DETAILED PROGRAM MASTERCLASS DETAILED PROGRAM MASTERCLASS DETAILED PROGRAM
MASTERCLASS DETAILED PROGRAM MASTERCLASS DETAILED PROGRAM MASTERCLASS DETAILED PROGRAM
DAY 1 | 8 JULY, MONDAY
Venue: Capa Center Budapest
Time: 10 am – 6 pm
IMMERSIVE SPACE | IMMERSIVE MIND CONFERENCE
Talks:  Takeshi YAMADA (JP) / teamLab, Dr. habil. Zoltán SZEGEDY-MASZÁK DLA (HU), Susan KOSTI (AUS/HU), Bogomir DORINGER (NL/RS), Gábor KITZINGER (HU), Richard VIJGEN (NL), Heleen BLANKEN (NL), Tim GROENEBOOM (NL), Endre Lehel PAKSI (HU), Réka HARSÁNYI DLA (HU), Balázs KNAKKER PhD (HU), Andrea SZTOJÁNOVITS DLA (HU)
DAY 2 | 9 JULY, TUESDAY
Venue: Art Quarter Budapest
Time: 10 am – 5 pm
SPACE LAB | Takeshi YAMADA: teamLab Masterclass – Behind the scenes
teamLab (f. 2001) is an international art collective. Their collaborative practice seeks to navigate the confluence of art, science, technology, and the natural world. Through art, the interdisciplinary group of specialists, including artists, programmers, engineers, CG animators, mathematicians, and architects, aims to explore the relationship between the self and the world, and new forms of perception.
NEURO LAB | Andrea SZTOJÁNOVITS artist, researcher: Neuro-visualization and Art
– Brain waves and artistic visualization: installation examples, ways.
– Concepts and strategies to use brain data in art through artistic analysis of installations use EEG data and real time neurofeedback
NEURO LAB | Balázs KNAKKER neurobiologist: Introduction to recording, analysing and understanding EEG
– Tools and technologies to record EEG
– What EEG can and cannot tell us
DAY 3-4 | 10 JULY, WEDNESDAY - 11 JULY, THURSDAY
Venue: Art Quarter Budapest, Light Art Museum Budapest
Time: 9 am – 6 pm on both days
On these 2 days, participants will work in 3 groups in each section: NEURO LAB, DATA LAB, SPACE LAB.
NEURO LAB | Section leader: Balázs KNAKKER neurobiologist
Section assistant: Andrea SZTOJÁNOVITS, artist, researcher
– How to use EEG sensors to record brain activity
– EEG sensor installation, testing, recording through visual stimulation.
– Data analysis and cleaning processes
– Overview of methods to transform and decompose EEG for artistic purposes
DATA LAB | Section leader: Gábor KITZINGER (HU), new media artist (using the TouchDesigner software)
– Basic concept of how to turn data into visual
– Methods for data visualization in TouchDesigner
SPACE LAB | Section leader: Viktor VICSEK (HU) light artist 
– 3D space and perception
– Technical bases, definition and measurement of the zeppelin-shaped installation
– Optical basics
– Perspective transformations
– Engineering processes and simulation in the virtual space
DAY 5-6 | 12 JULY, FRIDAY - 13 JULY, SATURDAY
Venue: Art Quarter Budapest
Time: 10 am – 6 pm on both days
On these 2 days, participants will work on their own data visualization projects.
DATA LAB | Section leader: Gábor KITZINGER (HU), new media artist (using the TouchDesigner software)
Guest teachers: Machiel VELTKAMP (NL)
– Creating data visualization content, from concepts to real
– Conversion of data into control signals and software simulation of the 3D system
SPACE LAB | On Friday late afternoon project testing in the Zeppelin
DAY 7 | 14 JULY, SUNDAY
Venue: Light Art Museum Budapest
Time: 10 am – 6 pm
Project FINAL day
SPACE LAB | Section leader: Gábor KITZINGER (HU), new media artist
– System testing in the zeppelin-shaped installation
– Finalization of the projects
MASTERCLASS APPLICATION MASTERCLASS APPLICATION MASTERCLASS APPLICATION
MASTERCLASS APPLICATION MASTERCLASS APPLICATION MASTERCLASS APPLICATION
MASTERCLASS APPLICATION AND CONDITIONS
APPLICATION FEE: 1000 EUR
APPLICATION DEADLINE: 20TH OF JUNE, 2024
APPLICATION CONDITIONS: TouchDesigner Software skills intermediate level
*The programme is subject to change

*Accommodation is available for participants in limited quantities at the AQB Project Space area for 25EUR/night. The AQB is a prominent venue in the Hungarian art scene, hosting the studios of many internationally renowned artists. Dining options are also available here. The application fee does not include accommodation and dining costs!
For further information regarding this, please reach out: aqbudapest@gmail.com

GOOD TO KNOW
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